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Units

Effects

For in-depth information about status effects, click here.

For in-depth information about status effects, click here.

Buffs

❤️uwu❤️

This is a subtle buff. It requires Keroto and Azura legendary to be placed together. By doing so, they will buff each other and receive a 2x damage buff.

❤️uwu❤️
uwu buff effect

uwu buff effect

uwu buff

uwu buff

IMPORTANT NOTE: Sacrificing the rarity of support units like Nezu does not increase the base range.

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Range Buffs

  • Albino's Aurora - 15% range buff
    • merging this unit will increase her range (she can reach more units)
  • Golden Drago - 2x range
    • merging this unit will increase the time duration by 10 seconds
  • Nezu's cheer - 7.5% crit chance and 15% range buff
    • merging this unit will increase her range (she can reach more units)
  • Spirit's - +15% Range
    • merging this unit will increase his range (he can reach more units)

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Damage Buffs

  • Gukoo Drip - 35% damage
    • merging this unit will increase his range (he can reach more units)
  • Drago's Blessing - 75% damage
    • merging this unit will add 5 seconds onto time duration
  • Dragon's Rage - 200% damage
    • merging this unit will add 5 seconds onto time duration

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Hybrid Buffs (Range + Damage / Other)

Buffs damage by 20% and range by 20%.

Buffs units in range by +10% Damage & +29.5% Crit Damage. Burdock and Gukoo variants get 2x these effects, non-Dragon tag allies get 0.5x these effects

    • merging this unit will increase her range (she can reach more units)

Effects

Supporting effects

  • Agony - 25% Slow, 7.5% Dot Damage
  • Arcbound - 3s Stun before applying a 10% perma slow
  • Bleeding - 1% Dmg per stack (10x -> Laceration/Hemorrhage)
  • Blinded - 50% Perma Slow, 3s Stun
  • Bound - 2s Stun + 30% slow
  • Burning - 1% Dmg per stack (10x -> Incineration)
  • Chilled - 35% Slow (10x -> Flash Freeze)
  • Claudius Slow - 15% Slow
  • Claudius Thorns - 6s stun (30s cd)
  • Cocooned - 2s Stun
  • Creepy Tentacles - 20% Slow (10x -> Symbiote Carrier)
  • Curse - 20% DoT & 5% damage amplifier
  • Dark Flames- 30% Dot Damage
  • Despair - 60% Dot Damage (30s CD)
  • Detonation - 100% Pure Damage in a AOE of 10 after 7s
  • Drowned - 20% Dmg Amp and 7.5% Perma Slow
  • Electrify - 50% Slow (10x -> Arcbound)
  • Eternal Blaze - 12.5% Dmg Amp, 40% Dot Damage
  • Flash Freeze - 1.5s Stun
  • Frostbite - 100% Dot Damage, 2s Stun
  • Frostbite - 2s Stun, bosses get a 15% speed reduction instead of being stunned
  • Hemorrhage - 200% Dot Damage, .015% Max HP Damage
  • High Turbulence - 30% Slow, 15% Damage Amp
  • Incineration - 6% Current HP Damage/3% Current HP Damage at 75% >
  • Intoxication - 4% Max HP
  • Laceration - Deals 8% Missing HP Damage when enemy hp is above 25%, Then Deals 4% of an enemies Missing HP when enemy hp is between 10% to 25%, then when an enemy is under 10% Hp: Deals 0.01% of the enemies missing Hp
  • Marked For Death - 5% Slow
  • Mummified - 3s Stun, 70% Slow
  • Ori Daze - 20% Slow
  • Ori Suppression - 35% Slow
  • Overwhelming Spiritual Pressure - 10% Dot Damage, 15% Slow
  • Paralysis - 40% Slow (Contact w/ Intoxication-> 1s Stun)
  • Poison - 1% Dmg per stack (10x -> Intoxication)
  • Puppet - Convert Enemy To Friendly in Battlemode. Puppet enemies become harmless/nullified
  • Scorched - 15% DoT damage & 25% slow
  • Soaked - 25% Slow (10x -> Drowned)
  • Spiritual Dominance - 40% Dot Damage, 20% Slow
  • Sticky - 25% Slow (10x -> Cocooned)
  • Sunburn - 15% Dot & nullify regeneration
  • Symbiote Carrier - Deals 50% of applied damage to max 3 nearby enemies every second
  • Toxins - 20% Slow and 5% Damage amplifier.
  • True Emperor's Aura - Buffs units in range by +2.5% Crit chance and +15% Range
  • Weak Paralysis - 5% Slow (Contact w/ Poison -> Paralysis)

Abilities

Manual

Passive

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